Scan by role, known value, source, and evidence status. Rows may still be partial, but they should describe real player decisions instead of placeholder categories.
Showing 10 of 10 rows.
Name
Use / role
Known value
Evidence
Player note
Source
Speed Mushroom
Temporary movement boost
Temporary boost
Competitor reported
Launch coverage reports Gear Shop mushrooms that grant temporary movement-speed boosts.Most useful when crossing the hub, escaping after stealing, or returning to your plot before night pressure rises.
Launch coverage reports mushroom boosts with shrinking effects.More relevant for movement/stealing experiments than seed ROI until the effect is measured.
Reported Basic sprinkler from the Gears Shop that runs for 1 minute and speeds plant growth.Use when early growth speed matters more than mutation odds.
Reported Uncommon sprinkler that runs for 2 minutes and improves growth, fruit size, and mutation chances.A better early upgrade once you can afford the 10K price point.
Reported Legendary sprinkler from the Gears Shop with growth, size, and mutation-chance utility.Public guides treat it as a strong upgrade when Super Sprinkler is out of reach.
Reported Mythical sprinkler with growth, fruit-size, and mutation-chance utility.Price and some exact values are still TBA, so compare only as a goal item.
Reported Legendary crate containing bear traps for protecting valuable fruit.Useful for night-defense planning, but exact trap behavior should be verified in-game.
Compare sprinklers and defense crates by what they actually do for a garden: speed up growth, improve mutation chances, or protect fruit from night stealing.
Sprinklers are farming tools first; compare price against your seed upgrades.
Bear Trap and Owner Door crates belong in the defense plan, not crop ROI math.
If price or duration is TBA, treat the row as a shopping target, not a final recommendation.
What Is Not Confirmed
Exact radius, placement limits, trap behavior, and whether defensive items stop every steal attempt still need in-game testing.
Do not assume decorative crates are defensive unless their contents or effect says so.
Use the night guide for the actual before-night checklist.
Use source and value fields to separate shop gear from crate contents.
FAQ
Is this a complete Grow a Garden 2 gear list?
No. It is a source-labeled reference that may launch with partial rows and TBA fields.
Where is the best defense setup?
Use the night stealing and defense guide for strategy. This gears page is for comparing individual item uses.